²²²²²± ²²²²²± ²²± ²²± ²²²²²²± ²²²²²²²± ²²²²²²± ²²²²²²± ²²²²²²²± ²± ²± ²± ²±²± ²±²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²²± ²± ²± ²± ²± ²± ²± ²± ²± ²²²²²²²± ²± ²± ²²²²²²± ²²²²²²²± ²²± ²± ²± ²²²²²²± ²± ²± ²²²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²± ²²²²± ²± ²± ²± ²± ²²²²²²± ²²²²²²²± ²± ²± ²²²²²²± ²± (c) Because we all love to play computerGames.... ------------------------------------------------------------------------------- GamesNet Policy ------------------------------------------------------------------------------- 1 - Previous Policies --------------------- a) Previous policies are hereby declared null and void. 2 - Membership of GamesNet -------------------------- a) Any HOST or HUB is authorised to issue nodenumbers to new nodes and to connect them to the Network. He does have the obligation however to report this to the HQ within the shortest possible delay, using the appropriate application form. b) Any HOST also has the right to appoint HUBS. c) Anyone can, in principle, become a node in GamesNet. However, the HQ reserves to right to deny someone access without having to state his/her reasons. d) Points are allowed in GamesNet but need to fill in the application form (POINT.AAN) and subsequently send this to the Nodelist Coordinator. Please rename this form to YOUR_NAME.FRM. 3 - Polling ----------- a) Every HOST is obliged to send and pick up mail at least once every 24 hours. HUBS and NODES are obliged to send and pick up mail at least three times a week, unless some other arrangement has been made with their uplink. b) Every HOST/HUB is allowed to delete mail packets that still have not been picked up after two weeks. 4 - The functioning of HOST/HUB/NODES ------------------------------------- Sub1 - Hosts/Hubs a) Every Host/Hub is obliged to make the Info-file and Policy freely available on their BBS for downloading. b) The latest Policy should ALWAYS be passed on to Downlinks. c) A Host/Hub is obliged to carry ALL of the GamesNet echomail-areas and pass these on to their downlinks. These areas can be made "pass-through". d) A Host/Hub is not allowed to pass on the echomail-area HQ<>HOST<>HUB.100 to downlinks that don't act as such. e) Hosts are obliged to carry all of the file-areas. Hubs can choose the areas at their own discretion, after having consulted their downlinks. Sub2 - Nodes/points a) Sysops in GamesNet are expected to inform their GamesNet users of the GamesNet rules. b) Nodes in GamesNet are obliged to carry the areas SYSOP_NL.100 and SYSOP_ENG.100, since those areas will be used to announce any changes. c) Points can NOT be connected to any of the SYSOP-areas. 5 - Moderators -------------- a) Moderators can be appointed by the HQ or the GamesNet Coordinator. b) Moderators will supervise their allocated area and watch out for messages that are in violation with this Policy. c) Rulings of moderators, sent to nodes, have to be adhered to immediately and if further "violations" occur, the moderator can have the node disconnected of that particular area. d) Any further discussions about messages and expulsions are not allowed. e) In the case of differences of opinion between moderator and node, the HQ and Coordinator will cast the deciding vote. Their decision is therefore binding. f) When the functioning of a particular moderator becomes questionable, the HQ or Coordinator has the right to relieve this moderator of his duties. g) All moderators need to be connected to the area MODERATOR.100 in which carboncopies will be placed of those messages of users/nodes that are "in violation". Should these violations continue, this person will be expelled from GamesNet. 6 - Echomail-areas ------------------ a) We expect everyone to express himself in a correct manner. Cursing, calling names, arguing etc. do not enhance the informative nature of the net. Should after a warning someone still decide not to change his behaviour, expulsion from GamesNet will be forthwith. b) Offering and/or copying (C) software is prohibited by law and therefore not allowed within GamesNet. c) Submitting messages that lead to the direct or indirect exchange of (C) software are not allowed. d) GamesNet's primary aim is the exchange of experience and information relating to Games and their use. Try and stick to this! e) "Chatting" about non-game topics is allowed but ONLY in the appropriate areas: CHAT_NL.100 and CHAT_ENG.100 f) Copying and/or forwarding messages to another Echomail Network is not allowed without the express permission of the HQ. g) GamesNet has 1 (one) test-area. We therefore ask people NOT to test in other areas. h) Advertising in GamesNet in any form is not permitted. Neither are messages allowed like "Call my BBS" or "I have some games to sell, who's interested in buying?" i) In GamesNet areas, the use of an alias is allowed. However, in SYSOP_NL.100, SYSOP_ENG.100 and HQ<>HOST<>HUB.100, the use of an alias is NOT allowed. j) When writing messages in any area, first check the language used in that area. So no dutch in english areas, and vice-versa. k) ALLFIX.100 is only to be used for file-searching. One can use Allfix, James or any other suitable file-robot for this. Handwritten messages are NOT allowed, except for messages by the moderator. 7 - File-areas -------------- a) It is forbidden to automatically forward files, initially distributed by GamesNet, to any BBS that is not a member of GamesNet. b) All files that are distributed by GamesNet will be announced in the read-only area: HATCH.100 8 - Node/pointnumber applications --------------------------------- a) As was stated before in Article 2, any HOST or HUB is authorised to issue nodenumbers to a new node. This can only be done after the completion and forwarding of the application form. b) Applications by points will have to be made at the BBS where he/she wants to become a point. Points will need to fill in the application form for points, POINTS.AAN The node will have forward this form to the Nodelist Coordinator. c) People that have been unable to find a HUB/HOST can forward their application to the GamesNet HQ (100:300/0). Eventually you will receive word back through your BBS or mailer. Should you not have a BBS or Mailer, then it's best to call for an answer the next day. NodeNummers: 100:300/0 Games-Net 15:300/0 Digital-Net Telephone : 05771-1035 14.400 Baud 9 - Problems. (Who needs them...) --------------------------------- a) In case of doubt or competence as to the application of the above rules, and in any dispute between users and users, sysops and sysops, sysops and users etc., the GamesNet HQ and Coordinator (Edwin Neef and Raymond Dijkxhoorn) will have the deciding vote. Their decision is therefore binding and precludes any further discussions. b) Please advise your HOST if you regularly experience problems when picking up your mail. 10 - Finally... --------------- a) We expect everyone to abide by these rules. In case of abuse or misconduct, the person involved will have to account for himself and could face serious consequences. ------------------------------------------------------------------------------- For more information, please contact: HeadQuarters: Saxenheim BBS, Vierhouten (NL) 31-(0)5771-1035 GamesNet 100:300/0 DigitalNet 15:300/0 CachetNet 96:7701/200 Coordinator : TH Rijswijk, Rijswijk (NL) 31-(0)70-3401534 GamesNet 100:800/0 SigNet 27:1331/80 THAnet 70:3170/300 DigitalNet 15:200/502 FidoNet 2:281/534